/// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), ///
/// to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, ///
/// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: ///
/// ///
/// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. ///
/// ///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ///
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER ///
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS ///
/// IN THE SOFTWARE. ///
/// ///
/// PLEASE CONSIDER CREDITING AURA IN YOUR PROJECTS. IF RELEVANT, USE THE UNMODIFIED LOGO PROVIDED IN THE "LICENSE" FOLDER. ///
/// Static class containing extension for Camera type
/// </summary>
public static class CameraExtensions
{
/// <summary>
/// Computes the world position of the frustum corners with custom near/far clip distances
/// </summary>
/// <param name="nearClipPlaneDistance">The near clip distance</param>
/// <param name="farClipPlaneDistance">The far clip distance</param>
/// <returns>
/// An array with the world position of the corners in the following order : nearTopLeft, nearTopRight, nearBottomRight, nearBottomLeft, farTopLeft, farTopRight, farBottomRight, farBottomLeft
/// </returns>
public static Vector4[] GetFrustumCornersWorldPosition(this Camera camera, float nearClipPlaneDistance, float farClipPlaneDistance)